6.3
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# Name of the binary for Development
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BINARY = main
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# Name of the binary for Release
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FINAL = prototyp
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# Object files
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OBJS = main.o
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# Compiler flags
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CFLAGS = -Werror -Wall -std=c++17 -g -fsanitize=address,undefined -g
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# Linker flags
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LFLAGS = -fsanitize=address,undefined
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#Which Compiler to use
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COMPILER = g++
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# all target: builds all important targets
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all: binary
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final : ${OBJS}
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${COMPILER} ${LFLAGS} -o ${FINAL} ${OBJS}
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rm ${OBJS}
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binary : ${OBJS}
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${COMPILER} ${LFLAGS} -o ${BINARY} ${OBJS}
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# Links the binary
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${BINARY} : ${OBJS}
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${COMPILER} ${LFLAGS} -o ${BINARY} ${OBJS}
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# Compiles a source-file (any file with file extension .c) into an object-file
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#
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# "%" is a wildcard which matches every file-name (similar to * in regular expressions)
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# Such a rule is called a pattern rule (because it matches a pattern, see https://www.gnu.org/software/make/manual/html_node/Pattern-Rules.html),
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# which are a form of so called implicit rules (see https://www.gnu.org/software/make/manual/html_node/Implicit-Rules.html)
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# "$@" and "$<" are so called automatic variables (see https://www.gnu.org/software/make/manual/html_node/Automatic-Variables.html)
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%.o : %.cpp
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${COMPILER} -c ${CFLAGS} -o $@ $<
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# Rules can not only be used for compiling a program but also for executing a program
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run: ${BINARY}
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./${BINARY}
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# Delete all build artifacts
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clean :
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rm -rf ${BINARY} ${OBJS}
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# all and clean are a "phony" targets, meaning they are no files
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.PHONY : all clean
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@ -0,0 +1,88 @@
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#include <cmath>
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#include <iostream>
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// Konstanten aus der Angabe
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#define n 12
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#define k 6
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#define L 15
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// Liste der Primzahlen. Durch die oben angeführten Konstanten ist
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// sichergestellt dass diese eindeutig sind
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uint16_t listofPrimes[L];
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// Random n-bits Zahl generieren. MSB ist immer 1
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uint16_t createRandomNumber(uint8_t bits) {
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uint16_t result = 1;
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for (uint8_t i = 0; i < bits - 1; i++) {
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result <<= 1;
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result |= rand() % 2;
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}
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return result;
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}
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// Check ob eine Zahl Prim ist
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bool checkPrime(int number) {
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for (int i = 2; i < sqrt(number); i++) {
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if (number % i == 0) {
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return false;
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}
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}
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return true;
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}
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// Schreibe n primzahlen größer als start in array
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void findPrimesBiggerThan(uint16_t *array, int length, int start) {
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for (int i = 0; i < length; i++) {
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while (!checkPrime(start)) {
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start++;
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}
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array[i] = start;
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start++;
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}
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}
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// die zwei Zahlen die Alice und Bob anfangs aussuchen
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int xAlice = createRandomNumber(n);
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int xBob = createRandomNumber(n);
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// Daten die an Bob übermittelt werden. j = x_A mod p_i. Bob antwortet mit Bool
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bool transmitToBob(int i, int j) {
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if (j != (xBob % listofPrimes[i])) {
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return false;
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}
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return true;
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}
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int main() {
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// rand() mit timestamp seeden
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srand(time(NULL));
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// Primzahlen für Alice und Bob initialisieren
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findPrimesBiggerThan(listofPrimes, L, pow(2, k));
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// Alice sucht ein i zw. 1 und L aus
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int iAlice = rand() % L - 1 + 1;
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// Counter für false positives
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int falseCounter = 0;
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long long iterations = 1000000;
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for (int i = 0; i < iterations; i++) {
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// Frische Zahlen für Alice und Bob derinieren
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xAlice = createRandomNumber(n);
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xBob = createRandomNumber(n);
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// false positive, wenn Bob behauptet die Zahlen wären gleich, sie es aber
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// nicht sind
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if (transmitToBob(iAlice, xAlice % listofPrimes[iAlice]) &&
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xAlice != xBob) {
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falseCounter++;
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}
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}
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// false-positive rate in Prozent. Empirisch: ca. 1%
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std::cout << 100 * (float)(falseCounter) / iterations << std::endl;
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}
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