6.2
This commit is contained in:
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6a4a468adf
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#include "ExtendedBinaryTree.h"
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#include <iostream>
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ExtendedBinaryTree::ExtendedBinaryTree(Ware *rootNodeKey, int priority) {
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ExtendedBinaryTreeNode *root =
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new ExtendedBinaryTreeNode(rootNodeKey, priority);
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this->rootNode = root;
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}
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ExtendedBinaryTreeNode *ExtendedBinaryTree::insert(Ware *key, int priority) {
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return this->rootNode->insert(key, priority);
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}
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ExtendedBinaryTreeNode *ExtendedBinaryTree::search(int value) {
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ExtendedBinaryTreeNode *node = this->rootNode;
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while (value != node->key->getVerkaufspreis() && node != nullptr) {
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if (value > node->key->getVerkaufspreis()) {
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node = node->right;
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} else {
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node = node->left;
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}
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}
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return node;
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}
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ExtendedBinaryTreeNode *ExtendedBinaryTree::deleteItem(Ware *key) {
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return this->rootNode->deleteItem(key);
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}
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ExtendedBinaryTreeNode *
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ExtendedBinaryTree::findMin(ExtendedBinaryTreeNode *node) {
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while (node->left != nullptr) {
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node = node->left;
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}
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return node;
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}
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ExtendedBinaryTreeNode *
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ExtendedBinaryTree::findMax(ExtendedBinaryTreeNode *node) {
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while (node->right != nullptr) {
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node = node->right;
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}
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return node;
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}
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// function to print a tree in pre-order: (sub)root, left (sub)tree, right
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// (sub)tree
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std::string ExtendedBinaryTree::printPreorder(ExtendedBinaryTreeNode *node) {
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std::stringstream output;
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output << *(node->key) << " " << node->priority << std::endl;
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if (node->left != nullptr) {
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output << this->printPreorder(node->left);
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}
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if (node->right != nullptr) {
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output << this->printPreorder(node->right);
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}
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return output.str();
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}
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std::string ExtendedBinaryTree::printPreorder() {
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return this->printPreorder(this->rootNode);
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}
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std::string ExtendedBinaryTree::printPostorder() {
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return this->printPostorder(this->rootNode);
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}
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std::string ExtendedBinaryTree::printPostorder(ExtendedBinaryTreeNode *node) {
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std::stringstream output;
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if (node->left != nullptr) {
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output << this->printPreorder(node->left);
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}
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if (node->right != nullptr) {
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output << this->printPreorder(node->right);
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}
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output << *(node->key) << std::endl;
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return output.str();
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}
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std::string ExtendedBinaryTree::printInorder() {
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return this->printInorder(this->rootNode);
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}
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std::string ExtendedBinaryTree::printInorder(ExtendedBinaryTreeNode *node) {
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std::stringstream output;
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if (node->left != nullptr) {
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output << this->printPreorder(node->left);
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}
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output << *(node->key) << std::endl;
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if (node->right != nullptr) {
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output << this->printPreorder(node->right);
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}
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return output.str();
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}
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std::string ExtendedBinaryTree::printPriority() {
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return this->printPriority(this->rootNode, INT_MAX);
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}
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std::string ExtendedBinaryTree::printPriority(ExtendedBinaryTreeNode *node,
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int max) {
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std::stringstream output;
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// Print the node
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if (node->priority < max) {
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output << *(node->key) << " Priority: " << node->priority << std::endl;
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}
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// find out which of the children has lower priority
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ExtendedBinaryTreeNode *bigger = nullptr;
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ExtendedBinaryTreeNode *smaller = nullptr;
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if (node->left != nullptr) {
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if (node->right != nullptr) {
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smaller = node->left->priority < node->right->priority ? node->left
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: node->right;
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bigger = node->left->priority > node->right->priority ? node->left
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: node->right;
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} else {
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smaller = node->left;
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}
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} else if (node->right != nullptr) {
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smaller = node->right;
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}
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if (smaller != nullptr) {
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int prio;
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if (bigger != nullptr) {
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if (bigger->priority < max) {
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prio = bigger->priority;
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} else {
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prio = max;
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}
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} else {
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prio = INT_MAX;
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}
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output << printPriority(smaller, prio);
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}
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if (bigger != nullptr) {
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output << printPriority(bigger, INT_MAX);
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}
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return output.str();
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}
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std::string ExtendedBinaryTree::printPriorityBruteForce() {
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// return ExtendedBinaryTree::printPriorityBruteForce(this->rootNode,
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// INT_MAX);
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int maxprinted = 0;
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ExtendedBinaryTreeNode *maxprintedNode = nullptr;
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while (true) {
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}
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}
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std::string
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ExtendedBinaryTree::printPriorityBruteForce(ExtendedBinaryTreeNode *key,
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int max) {
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int currentMin = max;
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while (true) {
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}
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}
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#include "ExtendedBinaryTreeNode.h"
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#include <sstream>
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#include <string>
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#pragma once
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class ExtendedBinaryTree {
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public:
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ExtendedBinaryTreeNode *rootNode;
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ExtendedBinaryTree(Ware *rootNodeKey, int priority);
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ExtendedBinaryTreeNode *search(int value);
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ExtendedBinaryTreeNode *insert(Ware *key, int priority);
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ExtendedBinaryTreeNode *deleteItem(Ware *key);
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ExtendedBinaryTreeNode *findMin(ExtendedBinaryTreeNode *node);
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ExtendedBinaryTreeNode *findMax(ExtendedBinaryTreeNode *node);
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std::string printPreorder(ExtendedBinaryTreeNode *node);
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std::string printPreorder();
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std::string printPostorder(ExtendedBinaryTreeNode *node);
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std::string printPostorder();
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std::string printInorder(ExtendedBinaryTreeNode *node);
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std::string printInorder();
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std::string printPriority();
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std::string printPriority(ExtendedBinaryTreeNode *node, int max);
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std::string printPriorityBruteForce();
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std::string printPriorityBruteForce(ExtendedBinaryTreeNode *node, int max);
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};
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// std::string printPreorder(BinaryTreeNode* node);
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// /* -- Your TODO -- */
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// std::string printPostorder(BinaryTreeNode* node);
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// std::string printInorder(BinaryTreeNode* node);
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#include "ExtendedBinaryTreeNode.h"
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#include <iostream>
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ExtendedBinaryTreeNode::ExtendedBinaryTreeNode(Ware *key, int priority) {
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this->key = key;
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this->left = nullptr;
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this->right = nullptr;
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this->priority = priority;
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}
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ExtendedBinaryTreeNode *ExtendedBinaryTreeNode::insert(Ware *key,
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int priority) {
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if (key->getVerkaufspreis() > this->key->getVerkaufspreis()) {
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if (this->right == nullptr) {
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ExtendedBinaryTreeNode *temp = new ExtendedBinaryTreeNode(key, priority);
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this->right = temp;
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return this->right;
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}
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this->right->insert(key, priority);
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} else {
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if (this->left == nullptr) {
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ExtendedBinaryTreeNode *temp = new ExtendedBinaryTreeNode(key, priority);
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this->left = temp;
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return this->left;
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}
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this->left->insert(key, priority);
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}
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return this;
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}
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ExtendedBinaryTreeNode *ExtendedBinaryTreeNode::deleteItem(Ware *key) {
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ExtendedBinaryTreeNode *node = this;
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if (node == nullptr) {
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return this;
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} else if (key->getVerkaufspreis() < node->key->getVerkaufspreis()) {
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node->left = node->left->deleteItem(key);
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} else if (key->getVerkaufspreis() > node->key->getVerkaufspreis()) {
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node->right = node->right->deleteItem(key);
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} else {
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if (node->left == nullptr && node->right == nullptr) {
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delete node;
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node = nullptr;
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} else if (node->left == nullptr) { // only children in right subtree
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ExtendedBinaryTreeNode *temp = node;
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node = node->right;
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delete temp;
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} else if (this->right == nullptr) { // only children in left subtree
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ExtendedBinaryTreeNode *temp = node;
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node = node->left;
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delete temp;
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} else { // we have to keep the BST structure, here, we look for the minimum
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// in the right subtree (see lecture)
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ExtendedBinaryTreeNode *temp = node->right;
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while (temp->left != nullptr) {
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temp = temp->left;
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}
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node->key = temp->key;
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node->right = node->right->deleteItem(temp->key);
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}
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}
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return node;
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}
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ExtendedBinaryTreeNode *ExtendedBinaryTreeNode::leftRotation() {
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// std::cout << "Do a left rotation on node " << this->key << "\n";
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ExtendedBinaryTreeNode *rightNode = this->right;
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ExtendedBinaryTreeNode *leftOfRightNode = rightNode->left;
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rightNode->left = this;
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this->right = leftOfRightNode;
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return rightNode;
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}
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// perform a right rotation (see lecture)
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ExtendedBinaryTreeNode *ExtendedBinaryTreeNode::rightRotation() {
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// std::cout << "Do a right rotation on node " << this->key << "\n";
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ExtendedBinaryTreeNode *leftNode = this->left;
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ExtendedBinaryTreeNode *rightOfLeftNode = leftNode->right;
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leftNode->right = this;
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this->left = rightOfLeftNode;
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return leftNode;
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}
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#pragma once
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#include "Ware.h"
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class ExtendedBinaryTreeNode {
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public:
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Ware *key;
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int priority;
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ExtendedBinaryTreeNode *left;
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ExtendedBinaryTreeNode *right;
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ExtendedBinaryTreeNode(Ware *key, int priority);
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ExtendedBinaryTreeNode *insert(Ware *key, int priority);
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ExtendedBinaryTreeNode *deleteItem(Ware *key);
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ExtendedBinaryTreeNode *leftRotation();
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ExtendedBinaryTreeNode *rightRotation();
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};
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# Name of the binary for Development
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BINARY = main
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# Name of the binary for Release
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FINAL = prototyp
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# Object files
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OBJS = Ware.o ExtendedBinaryTreeNode.o ExtendedBinaryTree.o main.o
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# Compiler flags
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CFLAGS = -Werror -Wall -std=c++17 -g -fsanitize=address,undefined
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# Linker flags
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LFLAGS = -fsanitize=address,undefined
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#Which Compiler to use
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COMPILER = c++
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# all target: builds all important targets
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all: binary
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final : ${OBJS}
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${COMPILER} ${LFLAGS} -o ${FINAL} ${OBJS}
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binary : ${OBJS}
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${COMPILER} ${LFLAGS} -o ${BINARY} ${OBJS}
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# Links the binary
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${BINARY} : ${OBJS}
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${COMPILER} ${LFLAGS} -o ${BINARY} ${OBJS}
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# Compiles a source-file (any file with file extension .c) into an object-file
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#
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# "%" is a wildcard which matches every file-name (similar to * in regular expressions)
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# Such a rule is called a pattern rule (because it matches a pattern, see https://www.gnu.org/software/make/manual/html_node/Pattern-Rules.html),
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# which are a form of so called implicit rules (see https://www.gnu.org/software/make/manual/html_node/Implicit-Rules.html)
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# "$@" and "$<" are so called automatic variables (see https://www.gnu.org/software/make/manual/html_node/Automatic-Variables.html)
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%.o : %.cpp
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${COMPILER} -c ${CFLAGS} -o $@ $<
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# Rules can not only be used for compiling a program but also for executing a program
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run: ${BINARY}
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./${BINARY}
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# Delete all build artifacts
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clean :
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rm -rf ${BINARY} ${OBJS}
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# all and clean are a "phony" targets, meaning they are no files
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.PHONY : all clean
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@ -0,0 +1,9 @@
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#include "Ware.h"
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std::ostream &operator<<(std::ostream &out, const Ware &ware) {
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out << "Name: " << ware.getBezeichnung() << ", SN: " << ware.getSeriennummer()
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<< ", Gewicht: " << ware.getGewicht()
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<< ", EK: " << ware.getEinkaufspreis()
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<< ", VK: " << ware.getVerkaufspreis();
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return out;
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}
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#pragma once
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#include <iostream>
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#include <string>
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class Ware {
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private:
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std::string bezeichnung;
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int seriennummer;
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double gewicht;
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double einkaufspreis;
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double verkaufspreis;
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public:
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std::string getBezeichnung() const { return this->bezeichnung; }
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void setBezeichnung(std::string bezeichnung) {
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this->bezeichnung = bezeichnung;
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}
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int getSeriennummer() const { return this->seriennummer; }
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void setSeriennummer(int seriennummer) { this->seriennummer = seriennummer; }
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double getGewicht() const { return this->gewicht; }
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void setGewicht(double gewicht) { this->gewicht = gewicht; }
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double getEinkaufspreis() const { return this->einkaufspreis; }
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void setEinkaufspreis(double einkaufspreis) {
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this->einkaufspreis = einkaufspreis;
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}
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double getVerkaufspreis() const { return this->verkaufspreis; }
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void setVerkaufspreis(double verkaufspreis) {
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this->verkaufspreis = verkaufspreis;
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}
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Ware(std::string bezeichnung, int seriennummer, double gewicht,
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double einkaufspreis, double verkaufspreis)
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: bezeichnung(bezeichnung), seriennummer(seriennummer), gewicht(gewicht),
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einkaufspreis(einkaufspreis), verkaufspreis(verkaufspreis) {}
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};
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std::ostream &operator<<(std::ostream &out, const Ware &ware);
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#include "ExtendedBinaryTree.h"
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#include "ExtendedBinaryTreeNode.h"
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#include "Ware.h"
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#include <iostream>
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void generateRandomIntArray(int *array, int arrayLength) {
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std::srand(time(NULL));
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for (int i = 0; i < arrayLength; i++) {
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array[i] = rand() % 100000 + 1;
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}
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}
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int main() {
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// bez, sn, gw, ek, vk
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Ware ware1("S", 1, 5.12, 10.37, 13.0);
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Ware ware2("L", 2, 6.12, 1.37, 29.0);
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Ware ware3("A", 3, 4.12, 9.37, 10.0);
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Ware ware4("Z", 12, 1.12, 18.37, 19.0);
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Ware ware5("LA", 27, 0.12, 13.37, 17.0);
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Ware ware6("LC", 13, 13.12, 15.37, 16.0);
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Ware ware7("ABC", 4, 7.12, 27.37, 35.0);
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Ware ware8("C", 123, 9.12, 2.37, 4.0);
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int randInts[8];
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generateRandomIntArray(randInts, 8);
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// Händisch sortierte Prioritäten, um die Waren ihren Prioritäten entsprechend
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// einzusortieren, damit die Heapbedingung nicht verletzt werden kann.
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std::sort(randInts, randInts + 8);
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ExtendedBinaryTree tree(&ware1, randInts[0]);
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// std::cout << tree.printPreorder() << std::endl << std::flush;
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tree.insert(&ware2, randInts[1]);
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// std::cout << tree.printPreorder() << std::endl << std::flush;
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tree.insert(&ware3, randInts[2]);
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// std::cout << tree.printPreorder() << std::endl << std::flush;
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tree.insert(&ware4, randInts[3]);
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// std::cout << tree.printPreorder() << std::endl << std::flush;
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tree.insert(&ware5, randInts[4]);
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// std::cout << tree.printPreorder() << std::endl << std::flush;
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tree.insert(&ware6, randInts[5]);
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// std::cout << tree.printInorder() << std::endl << std::flush;
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tree.insert(&ware7, randInts[6]);
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// std::cout << tree.printInorder() << std::endl << std::flush;
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tree.insert(&ware8, randInts[7]);
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std::cout << tree.printPreorder() << std::endl << std::flush;
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// std::cout << ware1 << std::endl;
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// std::cout << tree.printPreorder() << std::endl;
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// std::cout << tree.printPostorder() << std::endl;
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// std::cout << tree.printPreorder() << "\n" << std::endl;
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// std::cout << tree.printPostorder() << "\n" << std::endl;
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// std::cout << tree.printInorder();
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std::cout << tree.printPriority() << std::endl;
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return 0;
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}
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